It's been a long time since 2009 when Batman: Arkham Asylum first released and yet, despite the passage of time eroding my psyche like the patience of an exhausted parent, it has maintained a podium position as one of my favourite games of all time. Even after its sequel, Arkham City, received oodles of praise and awards, there has always been something that brings me back to Asylum for my preferred dose of billionaire baddie beating. (Image property of Rocksteady Studios and Eidos Interactive) I'd like to state, for the record, that I was planning on writing this retrospective before the Nintendo Direct announced the Rocksteady developed Arkham Trilogy coming to Switch. That said, I shouldn't complain about timeliness. In fact, this poses the perfect opportunity to reflect on what made Arkham Asylum the kind of monolithic game that justifies a re-release almost 15 years later. Thus, let us discard our post-truth, late capitalist cyn...
Great games are worth celebrating