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Showing posts from January, 2025

Games need to get over their aversion to politics

 Everybody knows, if you want to write a good story, you've got to have themes. Everything from children's tv to Scandanavian murder dramas to even the damned Bible understands this. However, even with this artistic consensus in mind, there are some themes that are avoided, taboo even.  (Image property of Irrational Games and 2K) In the medium of video games, one such thematic taboo is 'politics'. (Note the quotation marks there, because 'politics' can mean a lot of different things depending upon who's speaking). It's a sentiment that has been part of video game discourse for as long as I can remember. Even as a teenager, discovering for the first time just how wild and varied a lot of gaming history was, I have always remembered seeing people complain about politicising video games or games having an agenda. Today then, I want to dig into this idea of 'politics' in games, both in terms of how much there really is and, more importantly, why game...